Games. Systems.
A little playful chaos.
A closer look at my Unity and AI work, from multiplayer games and large simulations to tools for the team.
Choose a project to see my contribution.
Featured projects
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GPixel
Unity Multiplayer SpecialistJesterday StudioMy work: 2024–2025
Turn-based racing on a paper world, with player data, authentication and backend services behind the game.
PlayFab · Azure Functions · MVVM
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Slimeatory
Unity Lead DeveloperThe Navalua FamilyMy work: 2017–2022
A playful mobile shop with persistent player data, live services and a player-controlled marketplace.
PlayFab · Player marketplace · iOS & Android
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MR Guardian
AI engineeringProduction tool · Open source
AI-assisted Unity code review, used in production and part of my regular workflow. Deterministic rules and focused LLM checks surface risks for the team.
Python · LLM orchestration · Unity review rules
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Studio Agent Nexus
AI engineeringProduction tool · Open source
Project knowledge, task extraction and risk detection from game-design docs, with source citations. Used in production and part of my regular workflow.
Python · RAG · Agentic workflows
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Syla VR
Unity XR SpecialistVirtual Reality ExperiencesMy work: 2023–2024
A shared VR simulation for leadership training, team development and psychological research.
Photon Fusion · Unity XR · Conversational AI
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RE:NEW/ALL
Lead ProgrammerHappy Volcano
A playable cleaning prototype with physics-heavy interactions and a world full of objects.
Unity physics · Prototyping · Performance
Playable prototype
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JustPlay / Gimica
Unity C# SpecialistJustPlay / GimicaMy work: 2024–2025
One studio engagement across a portfolio of mobile games, building systems that teams could share.
Shared systems · Addressables · Mobile optimization
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Megaweapon
Unity ArchitectBenevolent MegacorpMy work: 2021–2022
Real-time arena combat with multiplayer architecture, server authority and backend integration.
Photon Fusion · PlayFab · Authoritative servers
Past engagement
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Meme Wars
Unity Tech Director / Lead DeveloperYoyo Studio
Short arena duels with physics-driven combat, character abilities and deterministic multiplayer.
Photon Quantum · Deterministic PvP · Combat systems
In development
View projectJReact
Unity toolsOpen-source project
Reactive values, events and everyday gameplay utilities. Reusable pieces for building Unity systems.
C# · Unity · Reactive values
View projectCurious about the path here?
Earlier work & a little about meYour next world
starts with a conversation.
Share your vision. I’ll bring it to life.
The idea, the challenge, the next milestone. That's a good place to start.


